ECA asks US Supreme Court to reject restrictions on depicting violence in video games
‘Video games are an expressive medium that should be protected by the First Amendment,’ says ECA vice president.
The US Supreme Court has agreed to meet with the Entertainment Consumers Association (ECA) to discuss the depiction of violence in video games in relation to the upcoming Schwarzenegger v. EMA case. “Video games are an expressive medium that should be protected by the First Amendment. There is nothing exceptional about video games’ interactivity that should preclude the Court finding that they are protected artistic expressions,” said Jennifer Mercurio, Vice President and General Counsel of the ECA.
If the Supreme Court agrees with the federal court’s decision in regards to Schwarzenegger v. EMA, video games will enjoy First Amendment protected speech, like books, movies and music. However, if the court disagrees, the ECA believes that this could lead to ‘new bills and laws curtailing video game access in states across the country.
The Entertainment Merchants Association has a good FAQ, detailing the Schwarzenegger v. EMA case, here. If you’d like to sign the ECA’s online petition.
Gamers: Now is the time to stand up and be counted!
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For nearly two decades, elected officials have tried to regulate which video games you can buy, rent and play. Every single time they’ve passed a law, the federal courts have struck it down as unconstitutional. But this may change this fall.
The Supreme Court of the United States has agreed to hear the State of California’s infamous ‘violent video game case,’ Schwarzenegger v. EMA. That means that this year, or early next, the Court is going to decide whether to agree with the lower federal courts or not. Agreeing would mean that they believe that video games are, and should continue to be, First Amendment protected speech; just like books, movies and music. The court disagreeing would mean that they think video games should be treated differently. This could lead to new bills and laws curtailing video game access in states across the country.
It is no exaggeration to state that their hearing represents the single most important moment for gamers, and the pivotal issue for gaming, in the sector’s history.
Over this summer, we’ll be drafting and formally submitting our amicus brief, which will be included with the other official court documents related to the case. Separately, we will also attach a petition signed by you, the American public, which –by its very existence – will publicly define who the consumers of interactive entertainment are and why we care enough about the issue to take the time to make the effort to speak up and make our voices heard. The petition establishes an authoritative collective position which cannot be redefined by detractors nor co-opted by others. And it enshrines each and every signatory’s participation in the court documents and in the U.S. National Archives’ official records related to the case.
If you’re an American gamer, and you care about gaming and your rights, stand up and be counted; sign the petition today!
THE GAMER PETITION:
http://action.theeca.com/p/dia/action/public/?action_KEY=1781