By the royal decree of Rare, all discussion of my upcomeing Minecraft Server is to be discussed here.
First order of buisness, the planned Laws of the Server.
1. All will be in survail, execpt the admin/OPs, city builders, and other specail permission situations, AT ALL TIMES.
2. Greifing will be treated specailly during certin times. The basic punishment of griefing is a fine/ in-game jail time. During times of war, small acts of greifing and cirtein large scale distruction situations are allowed, and what is difined as that is to be debated when the first war councle meets.
3. Intrusion into in-contruction areas without propper permision is punishable by in-game jailtime.
4. Robbing a merchent's chest is punishable by the stripping of all items on person and all on-person items will be put into the merchent's merchandice.
5. Robbing the Coin Train is punishable by a 3-day ban. Seriously, that gold is being sent to be converted for another person. Don't leave someone broke.
6.Merchents must follow guidelines that will be sent to them. Scams and cons will make you loose that privalige.
More to be added
Main areas:
Lectenna's Haven(city-state)
Government: Monarchy
Leader: Katls
Discribtion: This is where it all starts. Everyone starts here and this will be the first city built. This is where the full Laws of the Server will be stored. The city is still under mapping, and I need house designs as well(more on that will be said in a moment).
The Black Tower(neutral ground for international debates and the war councle)
Discribtion: Dispite it's age, this building has a surprizingly high level of electronics thoughout it, includeing the massive moniter in the meeting room to display maps and presentations.
The Ruins(dungon):
Once a powerful city carved into a mountain, a great war between it's origonal inhibitents and the monsters that infest it now left it in ruins. In it's heart, it's greatest riches remain for the boldest of explorers. Bring a good pickax for the ending loot.
The Oaken Plane(forest):
Discribtion: A forest that fills over half of the map. Various monsters lurk within, not all of them your standard mobs.
Our currency is in gold, the basic unit being a coin. The coin is not craftable, so you have to send it on the coin train located in every city to send to my palace to be converted into gold coins. The conversion fomula works in nuggets, but all of the higher concintarion of gold follows the same princabile
3 nuggets= 1 coin
New cities are built on land that is bought from me. The price for the land to build it is upwards of 7000 gold coins. Don't panic, there are a lot of ways to get that much gold, none of them quick though. Merchents, as rich as they are, will not be able to buy that land, just to keep the playing feild level.
Merchents willl be staitoned in cities only, no travelers. They will have almost unlimited money and acess to valuable resources, but they are more bound then then normal players, Their rules will be sent to them when they apply.
That's all I can say for the moment, I'm very busy at the moment.
First order of buisness, the planned Laws of the Server.
1. All will be in survail, execpt the admin/OPs, city builders, and other specail permission situations, AT ALL TIMES.
2. Greifing will be treated specailly during certin times. The basic punishment of griefing is a fine/ in-game jail time. During times of war, small acts of greifing and cirtein large scale distruction situations are allowed, and what is difined as that is to be debated when the first war councle meets.
3. Intrusion into in-contruction areas without propper permision is punishable by in-game jailtime.
4. Robbing a merchent's chest is punishable by the stripping of all items on person and all on-person items will be put into the merchent's merchandice.
5. Robbing the Coin Train is punishable by a 3-day ban. Seriously, that gold is being sent to be converted for another person. Don't leave someone broke.
6.Merchents must follow guidelines that will be sent to them. Scams and cons will make you loose that privalige.
More to be added
Main areas:
Lectenna's Haven(city-state)
Government: Monarchy
Leader: Katls
Discribtion: This is where it all starts. Everyone starts here and this will be the first city built. This is where the full Laws of the Server will be stored. The city is still under mapping, and I need house designs as well(more on that will be said in a moment).
The Black Tower(neutral ground for international debates and the war councle)
Discribtion: Dispite it's age, this building has a surprizingly high level of electronics thoughout it, includeing the massive moniter in the meeting room to display maps and presentations.
The Ruins(dungon):
Once a powerful city carved into a mountain, a great war between it's origonal inhibitents and the monsters that infest it now left it in ruins. In it's heart, it's greatest riches remain for the boldest of explorers. Bring a good pickax for the ending loot.
The Oaken Plane(forest):
Discribtion: A forest that fills over half of the map. Various monsters lurk within, not all of them your standard mobs.
Our currency is in gold, the basic unit being a coin. The coin is not craftable, so you have to send it on the coin train located in every city to send to my palace to be converted into gold coins. The conversion fomula works in nuggets, but all of the higher concintarion of gold follows the same princabile
3 nuggets= 1 coin
New cities are built on land that is bought from me. The price for the land to build it is upwards of 7000 gold coins. Don't panic, there are a lot of ways to get that much gold, none of them quick though. Merchents, as rich as they are, will not be able to buy that land, just to keep the playing feild level.
Merchents willl be staitoned in cities only, no travelers. They will have almost unlimited money and acess to valuable resources, but they are more bound then then normal players, Their rules will be sent to them when they apply.
That's all I can say for the moment, I'm very busy at the moment.